API reference - Class QMapDataBase

Notation used in Ruby API documentation

Module: QtCore

Description: Binding of QMapDataBase

Public constructors

new QMapDataBasenewConstructor QMapDataBase::QMapDataBase()

Public methods

void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
QMapNodeBase ptrcreateNode(int size,
int alignment,
QMapNodeBase ptr parent,
bool left)
Method QMapNodeBase *QMapDataBase::createNode(int size, int alignment, QMapNodeBase *parent, bool left)
voidfreeNodeAndRebalance(QMapNodeBase ptr z)Method void QMapDataBase::freeNodeAndRebalance(QMapNodeBase *z)
voidfreeTree(QMapNodeBase ptr root,
int alignment)
Method void QMapDataBase::freeTree(QMapNodeBase *root, int alignment)
voidrebalance(QMapNodeBase ptr x)Method void QMapDataBase::rebalance(QMapNodeBase *x)
voidrecalcMostLeftNodeMethod void QMapDataBase::recalcMostLeftNode()
voidrotateLeft(QMapNodeBase ptr x)Method void QMapDataBase::rotateLeft(QMapNodeBase *x)
voidrotateRight(QMapNodeBase ptr x)Method void QMapDataBase::rotateRight(QMapNodeBase *x)

Public static methods and constants

QMapDataBase ptrcreateDataStatic method QMapDataBase *QMapDataBase::createData()
voidfreeData(QMapDataBase ptr d)Static method void QMapDataBase::freeData(QMapDataBase *d)

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

create

Signature: void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

createData

Signature: [static] QMapDataBase ptr createData

Description: Static method QMapDataBase *QMapDataBase::createData()

This method is static and can be called without an instance.

createNode

Signature: QMapNodeBase ptr createNode (int size, int alignment, QMapNodeBase ptr parent, bool left)

Description: Method QMapNodeBase *QMapDataBase::createNode(int size, int alignment, QMapNodeBase *parent, bool left)

destroy

Signature: void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

destroyed?

Signature: [const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

freeData

Signature: [static] void freeData (QMapDataBase ptr d)

Description: Static method void QMapDataBase::freeData(QMapDataBase *d)

This method is static and can be called without an instance.

freeNodeAndRebalance

Signature: void freeNodeAndRebalance (QMapNodeBase ptr z)

Description: Method void QMapDataBase::freeNodeAndRebalance(QMapNodeBase *z)

freeTree

Signature: void freeTree (QMapNodeBase ptr root, int alignment)

Description: Method void QMapDataBase::freeTree(QMapNodeBase *root, int alignment)

is_const_object?

Signature: [const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

new

Signature: [static] new QMapDataBase new

Description: Constructor QMapDataBase::QMapDataBase()

This method creates an object of class QMapDataBase.

Python specific notes:
This method is the default initializer of the object.

rebalance

Signature: void rebalance (QMapNodeBase ptr x)

Description: Method void QMapDataBase::rebalance(QMapNodeBase *x)

recalcMostLeftNode

Signature: void recalcMostLeftNode

Description: Method void QMapDataBase::recalcMostLeftNode()

rotateLeft

Signature: void rotateLeft (QMapNodeBase ptr x)

Description: Method void QMapDataBase::rotateLeft(QMapNodeBase *x)

rotateRight

Signature: void rotateRight (QMapNodeBase ptr x)

Description: Method void QMapDataBase::rotateRight(QMapNodeBase *x)