The layer object represents a collection of polygons, edges or edge pairs. A source specifies where to take layout from. That includes the actual layout, the top cell and options such as clip/query boxes, cell filters etc.
Usage:
This method will create a new source that delivers shapes from the specified cell.
Usage:
Usage:
Usage:
Creates a source which represents a rectangular part of the original input. Three ways are provided to specify the rectangular region: a single DBox object (micron units), two DPoint objects (lower/left and upper/right coordinate in micron units) or four coordinates: left, bottom, right and top coordinate.
This method will create a new source which delivers the shapes from that region clipped to the rectangle. A method doing the same but without clipping is touching or overlapping.
Usage:
The extent function is useful to invert a layer:
inverse_1 = extent.sized(100.0) - input(1, 0)
Usage:
Creates a layer with the shapes from the given layer of the source. The layer can be specified by layer and optionally datatype, by a LayerInfo object or by a sequence of filters. Filters are expressions describing ranges of layers and/or datatype numbers or layer names. Multiple filters can be given and all layers matching at least one of these filter expressions are joined to render the input layer for the DRC engine.
Some filter expressions are:
Layers created with "input" contain both texts and polygons. There is a subtle difference between flat and deep mode: in flat mode, texts are not visible in polygon operations. In deep mode, texts appear as small 2x2 DBU rectangles. In flat mode, some operations such as clipping are not fully supported for texts. Also, texts will vanish in most polygon operations such as booleans etc.
Texts can later be selected on the layer returned by "input" with the Layer#texts method.
If you don't want to see texts, use polygons to create an input layer with polygon data only. If you only want to see texts, use labels to create an input layer with texts only.
Use the global version of "input" without a source object to address the default source.
Usage:
Creates a layer with the labels from the given layer of the source.
This method is identical to input, but takes only texts from the given input layer.
Use the global version of "labels" without a source object to address the default source.
Usage:
Delivers a list of LayerInfo objects representing the layers inside the source.
One application is to read all layers from a source. In the following example, the "and" operation is used to perform a clip with the given rectangle. Note that this solution is not efficient - it's provided as an example only:
output_cell("Clipped") clip_box = polygon_layer clip_box.insert(box(0.um, -4.um, 4.um, 0.um)) layers.each { |l| (input(l) & clip_box).output(l) }
Usage:
Usage:
This method delivers a new empty original layer.
Usage:
Like clip, this method will create a new source delivering shapes from a specified rectangular region. In contrast to clip, all shapes overlapping the region with their bounding boxes are delivered as a whole and are not clipped. Hence shapes may extent beyond the limits of the specified rectangle.
touching is a similar method which delivers shapes touching the search region with their bounding box (without the requirement to overlap)
Usage:
Usage:
Creates a layer with the polygon shapes from the given layer of the source. With "polygon shapes" we mean all kind of shapes that can be converted to polygons. Those are boxes, paths and real polygons.
This method is identical to input with respect to the options supported.
Use the global version of "polygons" without a source object to address the default source.
Usage:
This method will construct a new source object with the given cell filters applied. Cell filters will enable or disable cells plus their subtree. Cells can be switched on and off, which makes the hierarchy traversal stop or begin delivering shapes at the given cell. The arguments of the select method form a sequence of enabling or disabling instructions using cell name pattern in the glob notation ("*" as the wildcard, like shell). Disabling instructions start with a "-", enabling instructions with a "+" or no specification.
The following options are available:
To disable the TOP cell but enabled a hypothetical cell B below the top cell, use that code:
layout_with_selection = source.select("-TOP", "+B") l1 = source.input(1, 0) ...
Please note that the sample above will deliver the children of "B" because there is nothing said about how to proceed with cells other than "TOP" or "B". Conceptually, the instantiation path of a cell will be matched against the different filters in the order they are given. A matching negative expression will disable the cell, a matching positive expression will enable the cell. Hence, every cell that has a "B" in the instantiation path is enabled.
The following code will just select "B" without its children, because in the first "-*" selection, all cells including the children of "B" are disabled:
layout_with_selection = source.select("-*", "+B") l1 = source.input(1, 0) ...
The short form "-" will disable the top cell. This code is identical to the first example and will start with a disabled top cell regardless of its name:
layout_with_selection = source.select("-", "+B") l1 = source.input(1, 0) ...
Usage:
Like clip, this method will create a new source delivering shapes from a specified rectangular region. In contrast to clip, all shapes touching the region with their bounding boxes are delivered as a whole and are not clipped. Hence shapes may extent beyond the limits of the specified rectangle.
overlapping is a similar method which delivers shapes overlapping the search region with their bounding box (and not just touching)