KLayout Manual: Main Index » Class Index » API reference - Class ShapeProcessorAPI reference - Class ShapeProcessorNotation used in Ruby API documentation Description: The shape processor (boolean, sizing, merge on shapes) The shape processor implements the boolean and edge set operations (size, merge). Because the shape processor might allocate resources which can be reused in later operations, it is implemented as an object that can be used several times. The shape processor is similar to the EdgeProcessor. The latter is specialized on handling polygons and edges directly. Public constructors
Public methods
Detailed description[const] void assign(const ShapeProcessor other)Description: Assign the contents of another object to self This method assigns the contents of another object to self. This is a deep copy that does not only copy the reference but the actual content. void boolean(const Layout layout_a,const Cell cell_a,unsigned int layer_a,const Layout layout_b,const Cell cell_b,unsigned int layer_b,Shapes out,int mode,bool hierarchical,bool resolve_holes,bool min_coherence)Description: Boolean operation on shapes from layouts
See the EdgeProcessor for a description of the boolean operations. This implementation takes shapes from layout cells (optionally all in hierarchy) and produces new shapes in a shapes container. Edge[] boolean(Shape[] in_a,CplxTrans[] trans_a,Shape[] in_b,CplxTrans[] trans_b,int mode)Description: Boolean operation on two given shape sets into an edge set
See the EdgeProcessor for a description of the boolean operations. This implementation takes shapes rather than polygons for input and produces an edge set. Edge[] boolean(Shape[] in_a,Shape[] in_b,int mode)Description: Boolean operation on two given shape sets into an edge set
See the EdgeProcessor for a description of the boolean operations. This implementation takes shapes rather than polygons for input and produces an edge set. This version does not allow to specify a transformation for each shape (unity is assumed). Polygon[] boolean_to_polygon(Shape[] in_a,CplxTrans[] trans_a,Shape[] in_b,CplxTrans[] trans_b,int mode,bool resolve_holes,bool min_coherence)Description: Boolean operation on two given shape sets into a polygon set
See the EdgeProcessor for a description of the boolean operations. This implementation takes shapes rather than polygons for input and produces a polygon set. Polygon[] boolean_to_polygon(Shape[] in_a,Shape[] in_b,int mode,bool resolve_holes,bool min_coherence)Description: Boolean operation on two given shape sets into a polygon set
See the EdgeProcessor for a description of the boolean operations. This implementation takes shapes rather than polygons for input and produces a polygon set. This version does not allow to specify a transformation for each shape (unity is assumed). void createDescription: Ensures the C++ object is created Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. void destroyDescription: Explicitly destroy the object Explicitly destroy the object on C++ side if it was owned by the Ruby interpreter. Subsequent access to this object will throw an exception. If the object is not owned by Ruby, this method will do nothing. [const] bool destroyed?Description: Returns a value indicating whether the object was already destroyed This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself. [const] ShapeProcessor dupDescription: Creates a copy of self [const] bool is_const_object?Description: Returns a value indicating whether the reference is a const reference This method returns true, if self is a const reference. In that case, only const methods may be called on self. void merge(const Layout layout,const Cell cell,unsigned int layer,Shapes out,bool hierarchical,unsigned int min_wc,bool resolve_holes,bool min_coherence)Description: Merge the given shapes from a layout into a shapes container
See the EdgeProcessor for a description of the merge method. This implementation takes shapes from a layout cell (optionally all in hierarchy) and produces new shapes in a shapes container. Edge[] merge(Shape[] in,CplxTrans[] trans,unsigned int min_wc)Description: Merge the given shapes
See the EdgeProcessor for a description of the merge method. This implementation takes shapes rather than polygons for input and produces an edge set. Edge[] merge(Shape[] in,unsigned int min_wc)Description: Merge the given shapes
See the EdgeProcessor for a description of the merge method. This implementation takes shapes rather than polygons for input and produces an edge set. This version does not allow to specify a transformation for each shape (unity is assumed). Polygon[] merge_to_polygon(Shape[] in,CplxTrans[] trans,unsigned int min_wc,bool resolve_holes,bool min_coherence)Description: Merge the given shapes
See the EdgeProcessor for a description of the merge method. This implementation takes shapes rather than polygons for input and produces a polygon set. Polygon[] merge_to_polygon(Shape[] in,unsigned int min_wc,bool resolve_holes,bool min_coherence)Description: Merge the given shapes
See the EdgeProcessor for a description of the merge method. This implementation takes shapes rather than polygons for input and produces a polygon set. This version does not allow to specify a transformation for each shape (unity is assumed). [static] ShapeProcessor newDescription: Creates a new object of this class void size(const Layout layout,const Cell cell,unsigned int layer,Shapes out,int dx,int dy,unsigned int mode,bool hierarchical,bool resolve_holes,bool min_coherence)Description: Sizing operation on shapes from layouts
See the EdgeProcessor for a description of the sizing operation. This implementation takes shapes from a layout cell (optionally all in hierarchy) and produces new shapes in a shapes container. void size(const Layout layout,const Cell cell,unsigned int layer,Shapes out,int d,unsigned int mode,bool hierarchical,bool resolve_holes,bool min_coherence)Description: Sizing operation on shapes from layouts
See the EdgeProcessor for a description of the sizing operation. This implementation takes shapes from a layout cell (optionally all in hierarchy) and produces new shapes in a shapes container. This is the isotropic version which does not allow to specify different sizing values in x and y-direction. Edge[] size(Shape[] in,CplxTrans[] trans,int d,unsigned int mode)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces an edge set. This is isotropic version that does not allow to specify different values in x and y direction. Edge[] size(Shape[] in,CplxTrans[] trans,int dx,int dy,unsigned int mode)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces an edge set. Edge[] size(Shape[] in,int d,unsigned int mode)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces an edge set. This is isotropic version that does not allow to specify different values in x and y direction. This version does not allow to specify a transformation for each shape (unity is assumed). Edge[] size(Shape[] in,int dx,int dy,unsigned int mode)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces an edge set. This version does not allow to specify a transformation for each shape (unity is assumed). Polygon[] size_to_polygon(Shape[] in,CplxTrans[] trans,int d,unsigned int mode,bool resolve_holes,bool min_coherence)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces a polygon set. This is isotropic version that does not allow to specify different values in x and y direction. Polygon[] size_to_polygon(Shape[] in,CplxTrans[] trans,int dx,int dy,unsigned int mode,bool resolve_holes,bool min_coherence)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces a polygon set. Polygon[] size_to_polygon(Shape[] in,int d,unsigned int mode,bool resolve_holes,bool min_coherence)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces a polygon set. This is isotropic version that does not allow to specify different values in x and y direction. This version does not allow to specify a transformation for each shape (unity is assumed). Polygon[] size_to_polygon(Shape[] in,int dx,int dy,unsigned int mode,bool resolve_holes,bool min_coherence)Description: Size the given shapes
See the EdgeProcessor for a description of the sizing method. This implementation takes shapes rather than polygons for input and produces a polygon set. This version does not allow to specify a transformation for each shape (unity is assumed). |