| void | _assign | (const QDomCharacterData other) | Assigns another object to self |
| void | _create | | Ensures the C++ object is created |
| void | _destroy | | Explicitly destroys the object |
| [const] | bool | _destroyed? | | Returns a value indicating whether the object was already destroyed |
| [const] | bool | _is_const_object? | | Returns a value indicating whether the reference is a const reference |
| void | _manage | | Marks the object as managed by the script side. |
| void | _unmanage | | Marks the object as no longer owned by the script side. |
| void | appendData | (string arg) | Method void QDomCharacterData::appendData(const QString &arg) |
| QDomCharacterData | assign | (const QDomCharacterData arg1) | Method (const QDomCharacterData &) |
| [const] | string | data | | Method QString QDomCharacterData::data() |
| void | data= | (string arg1) | Method void QDomCharacterData::setData(const QString &) |
| void | deleteData | (unsigned long offset, unsigned long count) | Method void QDomCharacterData::deleteData(unsigned long int offset, unsigned long int count) |
| [const] | new QDomCharacterData ptr | dup | | Creates a copy of self |
| void | insertData | (unsigned long offset, string arg) | Method void QDomCharacterData::insertData(unsigned long int offset, const QString &arg) |
| [const] | unsigned int | length | | Method unsigned int QDomCharacterData::length() |
| [const] | QDomNode_NodeType | nodeType | | Method () const |
| void | replaceData | (unsigned long offset, unsigned long count, string arg) | Method void QDomCharacterData::replaceData(unsigned long int offset, unsigned long int count, const QString &arg) |
| void | setData | (string arg1) | Method void QDomCharacterData::setData(const QString &) |
| string | substringData | (unsigned long offset, unsigned long count) | Method QString QDomCharacterData::substringData(unsigned long int offset, unsigned long int count) |
_assign | Signature: void _assign (const QDomCharacterData other) Description: Assigns another object to self |
_create | Signature: void _create Description: Ensures the C++ object is created
Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. |
_destroy | Signature: void _destroy Description: Explicitly destroys the object
Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception.
If the object is not owned by the script, this method will do nothing. |
_destroyed? | Signature: [const] bool _destroyed? Description: Returns a value indicating whether the object was already destroyed
This method returns true, if the object was destroyed, either explicitly or by the C++ side.
The latter may happen, if the object is owned by a C++ object which got destroyed itself. |
_is_const_object? | Signature: [const] bool _is_const_object? Description: Returns a value indicating whether the reference is a const reference
This method returns true, if self is a const reference.
In that case, only const methods may be called on self. |
_manage | Signature: void _manage Description: Marks the object as managed by the script side.
After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required. Usually it's not required to call this method. It has been introduced in version 0.24. |
_unmanage | Signature: void _unmanage Description: Marks the object as no longer owned by the script side.
Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur. Usually it's not required to call this method. It has been introduced in version 0.24. |
appendData | Signature: void appendData (string arg) Description: Method void QDomCharacterData::appendData(const QString &arg) |
assign | Signature: QDomCharacterData assign (const QDomCharacterData arg1) Description: Method (const QDomCharacterData &) |
create | Signature: void create Description: Ensures the C++ object is created Use of this method is deprecated. Use _create instead |
data | Signature: [const] string data Description: Method QString QDomCharacterData::data() Python specific notes: The object exposes a readable attribute 'data'. This is the getter.
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data= | Signature: void data= (string arg1) Description: Method void QDomCharacterData::setData(const QString &) Python specific notes: The object exposes a writable attribute 'data'. This is the setter.
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deleteData | Signature: void deleteData (unsigned long offset,unsigned long count) Description: Method void QDomCharacterData::deleteData(unsigned long int offset, unsigned long int count) |
destroy | Signature: void destroy Description: Explicitly destroys the object Use of this method is deprecated. Use _destroy instead |
destroyed? | Signature: [const] bool destroyed? Description: Returns a value indicating whether the object was already destroyed Use of this method is deprecated. Use _destroyed? instead |
dup | Signature: [const] new QDomCharacterData ptr dup Description: Creates a copy of self |
insertData | Signature: void insertData (unsigned long offset,string arg) Description: Method void QDomCharacterData::insertData(unsigned long int offset, const QString &arg) |
is_const_object? | Signature: [const] bool is_const_object? Description: Returns a value indicating whether the reference is a const reference Use of this method is deprecated. Use _is_const_object? instead |
length | Signature: [const] unsigned int length Description: Method unsigned int QDomCharacterData::length() |
new | Signature: [static] new QDomCharacterData new Description: Constructor QDomCharacterData::QDomCharacterData()
This method creates an object of class QDomCharacterData. Python specific notes: This method is the default initializer of the object
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Signature: [static] new QDomCharacterData new (const QDomCharacterData x) Description: Constructor QDomCharacterData::QDomCharacterData(const QDomCharacterData &x)
This method creates an object of class QDomCharacterData. Python specific notes: This method is the default initializer of the object
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nodeType | Signature: [const] QDomNode_NodeType nodeType Description: Method () const |
replaceData | Signature: void replaceData (unsigned long offset,unsigned long count,string arg) Description: Method void QDomCharacterData::replaceData(unsigned long int offset, unsigned long int count, const QString &arg) |
setData | Signature: void setData (string arg1) Description: Method void QDomCharacterData::setData(const QString &) Python specific notes: The object exposes a writable attribute 'data'. This is the setter.
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substringData | Signature: string substringData (unsigned long offset,unsigned long count) Description: Method QString QDomCharacterData::substringData(unsigned long int offset, unsigned long int count) |