API reference - Class QTouchEvent

Notation used in Ruby API documentation

Module: QtGui

Description: Binding of QTouchEvent

Class hierarchy: QTouchEvent » QInputEvent » QEvent

Sub-classes: TouchPoint

Public constructors

new QTouchEventnew(const QEvent_Type eventType,
QTouchDevice ptr device = nullptr,
Qt_QFlags_KeyboardModifier modifiers = Qt::NoModifier,
Qt_QFlags_TouchPointState touchPointStates = Qt::TouchPointStates(),
QTouchEvent_TouchPoint[] touchPoints = QList<QTouchEvent::TouchPoint>())
Constructor QTouchEvent::QTouchEvent(QEvent::Type eventType, QTouchDevice *device, QFlags<Qt::KeyboardModifier> modifiers, QFlags<Qt::TouchPointState> touchPointStates, const QList<QTouchEvent::TouchPoint> &touchPoints)

Public methods

void_assign(const QTouchEvent other)Assigns another object to self
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]new QTouchEvent ptr_dupCreates a copy of self
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
[const]QTouchDevice ptrdeviceMethod QTouchDevice *QTouchEvent::device()
voiddevice=(QTouchDevice ptr adevice)Method void QTouchEvent::setDevice(QTouchDevice *adevice)
voidsetDevice(QTouchDevice ptr adevice)Method void QTouchEvent::setDevice(QTouchDevice *adevice)
voidsetTarget(QObject ptr atarget)Method void QTouchEvent::setTarget(QObject *atarget)
voidsetTouchPointStates(Qt_QFlags_TouchPointState aTouchPointStates)Method void QTouchEvent::setTouchPointStates(QFlags<Qt::TouchPointState> aTouchPointStates)
voidsetTouchPoints(QTouchEvent_TouchPoint[] atouchPoints)Method void QTouchEvent::setTouchPoints(const QList<QTouchEvent::TouchPoint> &atouchPoints)
voidsetWindow(QWindow ptr awindow)Method void QTouchEvent::setWindow(QWindow *awindow)
[const]QObject ptrtargetMethod QObject *QTouchEvent::target()
voidtarget=(QObject ptr atarget)Method void QTouchEvent::setTarget(QObject *atarget)
[const]Qt_QFlags_TouchPointStatetouchPointStatesMethod QFlags<Qt::TouchPointState> QTouchEvent::touchPointStates()
voidtouchPointStates=(Qt_QFlags_TouchPointState aTouchPointStates)Method void QTouchEvent::setTouchPointStates(QFlags<Qt::TouchPointState> aTouchPointStates)
[const]QTouchEvent_TouchPoint[]touchPointsMethod const QList<QTouchEvent::TouchPoint> &QTouchEvent::touchPoints()
voidtouchPoints=(QTouchEvent_TouchPoint[] atouchPoints)Method void QTouchEvent::setTouchPoints(const QList<QTouchEvent::TouchPoint> &atouchPoints)
[const]QWindow ptrwindowMethod QWindow *QTouchEvent::window()
voidwindow=(QWindow ptr awindow)Method void QTouchEvent::setWindow(QWindow *awindow)

Detailed description

_assign

Signature: void _assign (const QTouchEvent other)

Description: Assigns another object to self

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_dup

Signature: [const] new QTouchEvent ptr _dup

Description: Creates a copy of self

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

device

Signature: [const] QTouchDevice ptr device

Description: Method QTouchDevice *QTouchEvent::device()

Python specific notes:
The object exposes a readable attribute 'device'. This is the getter.

device=

Signature: void device= (QTouchDevice ptr adevice)

Description: Method void QTouchEvent::setDevice(QTouchDevice *adevice)

Python specific notes:
The object exposes a writable attribute 'device'. This is the setter.

new

Signature: [static] new QTouchEvent new (const QEvent_Type eventType, QTouchDevice ptr device = nullptr, Qt_QFlags_KeyboardModifier modifiers = Qt::NoModifier, Qt_QFlags_TouchPointState touchPointStates = Qt::TouchPointStates(), QTouchEvent_TouchPoint[] touchPoints = QList<QTouchEvent::TouchPoint>())

Description: Constructor QTouchEvent::QTouchEvent(QEvent::Type eventType, QTouchDevice *device, QFlags<Qt::KeyboardModifier> modifiers, QFlags<Qt::TouchPointState> touchPointStates, const QList<QTouchEvent::TouchPoint> &touchPoints)

This method creates an object of class QTouchEvent.

Python specific notes:
This method is the default initializer of the object.

setDevice

Signature: void setDevice (QTouchDevice ptr adevice)

Description: Method void QTouchEvent::setDevice(QTouchDevice *adevice)

Python specific notes:
The object exposes a writable attribute 'device'. This is the setter.

setTarget

Signature: void setTarget (QObject ptr atarget)

Description: Method void QTouchEvent::setTarget(QObject *atarget)

Python specific notes:
The object exposes a writable attribute 'target'. This is the setter.

setTouchPointStates

Signature: void setTouchPointStates (Qt_QFlags_TouchPointState aTouchPointStates)

Description: Method void QTouchEvent::setTouchPointStates(QFlags<Qt::TouchPointState> aTouchPointStates)

Python specific notes:
The object exposes a writable attribute 'touchPointStates'. This is the setter.

setTouchPoints

Signature: void setTouchPoints (QTouchEvent_TouchPoint[] atouchPoints)

Description: Method void QTouchEvent::setTouchPoints(const QList<QTouchEvent::TouchPoint> &atouchPoints)

Python specific notes:
The object exposes a writable attribute 'touchPoints'. This is the setter.

setWindow

Signature: void setWindow (QWindow ptr awindow)

Description: Method void QTouchEvent::setWindow(QWindow *awindow)

Python specific notes:
The object exposes a writable attribute 'window'. This is the setter.

target

Signature: [const] QObject ptr target

Description: Method QObject *QTouchEvent::target()

Python specific notes:
The object exposes a readable attribute 'target'. This is the getter.

target=

Signature: void target= (QObject ptr atarget)

Description: Method void QTouchEvent::setTarget(QObject *atarget)

Python specific notes:
The object exposes a writable attribute 'target'. This is the setter.

touchPointStates

Signature: [const] Qt_QFlags_TouchPointState touchPointStates

Description: Method QFlags<Qt::TouchPointState> QTouchEvent::touchPointStates()

Python specific notes:
The object exposes a readable attribute 'touchPointStates'. This is the getter.

touchPointStates=

Signature: void touchPointStates= (Qt_QFlags_TouchPointState aTouchPointStates)

Description: Method void QTouchEvent::setTouchPointStates(QFlags<Qt::TouchPointState> aTouchPointStates)

Python specific notes:
The object exposes a writable attribute 'touchPointStates'. This is the setter.

touchPoints

Signature: [const] QTouchEvent_TouchPoint[] touchPoints

Description: Method const QList<QTouchEvent::TouchPoint> &QTouchEvent::touchPoints()

Python specific notes:
The object exposes a readable attribute 'touchPoints'. This is the getter.

touchPoints=

Signature: void touchPoints= (QTouchEvent_TouchPoint[] atouchPoints)

Description: Method void QTouchEvent::setTouchPoints(const QList<QTouchEvent::TouchPoint> &atouchPoints)

Python specific notes:
The object exposes a writable attribute 'touchPoints'. This is the setter.

window

Signature: [const] QWindow ptr window

Description: Method QWindow *QTouchEvent::window()

Python specific notes:
The object exposes a readable attribute 'window'. This is the getter.

window=

Signature: void window= (QWindow ptr awindow)

Description: Method void QTouchEvent::setWindow(QWindow *awindow)

Python specific notes:
The object exposes a writable attribute 'window'. This is the setter.