KLayout Manual: Main Index » Class Index » API reference - Class QVector3D

API reference - Class QVector3D

Notation used in Ruby API documentation

Description: Binding of QVector3D

Public constructors

new QVector3DnewConstructor QVector3D::QVector3D()
new QVector3Dnew(const QPoint point)Constructor QVector3D::QVector3D(const QPoint &point)
new QVector3Dnew(const QPointF point)Constructor QVector3D::QVector3D(const QPointF &point)
new QVector3Dnew(const QVector2D vector)Constructor QVector3D::QVector3D(const QVector2D &vector)
new QVector3Dnew(const QVector4D vector)Constructor QVector3D::QVector3D(const QVector4D &vector)
new QVector3Dnew(double xpos,
double ypos,
double zpos)
Constructor QVector3D::QVector3D(double xpos, double ypos, double zpos)
new QVector3Dnew(const QVector2D vector,
double zpos)
Constructor QVector3D::QVector3D(const QVector2D &vector, double zpos)

Public methods

[const]bool!=(const QVector3D v1)Operator bool ::operator!=(const QVector3D &v1, const QVector3D &v2)
[const]QVector3D*(double vector)Operator const QVector3D ::operator*(const QVector3D &vector, double factor)
[const]QVector3D*(const QVector3D v1)Operator const QVector3D ::operator*(const QVector3D &v1, const QVector3D &v2)
QVector3D*=(double factor)Method QVector3D & QVector3D::operator*=(double factor)
QVector3D*=(const QVector3D vector)Method QVector3D & QVector3D::operator*=(const QVector3D &vector)
[const]QVector3D+(const QVector3D v1)Operator const QVector3D ::operator+(const QVector3D &v1, const QVector3D &v2)
QVector3D+=(const QVector3D vector)Method QVector3D & QVector3D::operator+=(const QVector3D &vector)
[const]QVector3D-(const QVector3D v1)Operator const QVector3D ::operator-(const QVector3D &v1, const QVector3D &v2)
[const]QVector3D-(vector)Operator const QVector3D ::operator-(const QVector3D &vector)
QVector3D-=(const QVector3D vector)Method QVector3D & QVector3D::operator-=(const QVector3D &vector)
[const]QVector3D/(double vector)Operator const QVector3D ::operator/(const QVector3D &vector, double divisor)
QVector3D/=(double divisor)Method QVector3D & QVector3D::operator/=(double divisor)
[const]bool==(const QVector3D v1)Operator bool ::operator==(const QVector3D &v1, const QVector3D &v2)
[const]voidassign(const QVector3D other)Assign the contents of another object to self
voidcreateEnsures the C++ object is created
voiddestroyExplicitly destroy the object
[const]booldestroyed?Returns a value indicating whether the object was already destroyed
[const]doubledistanceToLine(const QVector3D point,
const QVector3D direction)
Method double QVector3D::distanceToLine(const QVector3D &point, const QVector3D &direction)
[const]doubledistanceToPlane(const QVector3D plane,
const QVector3D normal)
Method double QVector3D::distanceToPlane(const QVector3D &plane, const QVector3D &normal)
[const]doubledistanceToPlane(const QVector3D plane1,
const QVector3D plane2,
const QVector3D plane3)
Method double QVector3D::distanceToPlane(const QVector3D &plane1, const QVector3D &plane2, const QVector3D &plane3)
[const]QVector3DdupCreates a copy of self
[const]boolisNullMethod bool QVector3D::isNull()
[const]boolisNull?Method bool QVector3D::isNull()
[const]boolis_const_object?Returns a value indicating whether the reference is a const reference
[const]doublelengthMethod double QVector3D::length()
[const]doublelengthSquaredMethod double QVector3D::lengthSquared()
voidnormalizeMethod void QVector3D::normalize()
[const]QVector3DnormalizedMethod QVector3D QVector3D::normalized()
voidsetX(double x)Method void QVector3D::setX(double x)
voidsetY(double y)Method void QVector3D::setY(double y)
voidsetZ(double z)Method void QVector3D::setZ(double z)
[const]QPointtoPointMethod QPoint QVector3D::toPoint()
[const]QPointFtoPointFMethod QPointF QVector3D::toPointF()
[const]QVector2DtoVector2DMethod QVector2D QVector3D::toVector2D()
[const]QVector4DtoVector4DMethod QVector4D QVector3D::toVector4D()
[const]doublexMethod double QVector3D::x()
voidx=(double x)Method void QVector3D::setX(double x)
[const]doubleyMethod double QVector3D::y()
voidy=(double y)Method void QVector3D::setY(double y)
[const]doublezMethod double QVector3D::z()
voidz=(double z)Method void QVector3D::setZ(double z)

Public static methods and constants

QVector3DcrossProduct(const QVector3D v1,
const QVector3D v2)
Static method QVector3D QVector3D::crossProduct(const QVector3D &v1, const QVector3D &v2)
doubledotProduct(const QVector3D v1,
const QVector3D v2)
Static method double QVector3D::dotProduct(const QVector3D &v1, const QVector3D &v2)
QVector3Dnormal(const QVector3D v1,
const QVector3D v2)
Static method QVector3D QVector3D::normal(const QVector3D &v1, const QVector3D &v2)
QVector3Dnormal(const QVector3D v1,
const QVector3D v2,
const QVector3D v3)
Static method QVector3D QVector3D::normal(const QVector3D &v1, const QVector3D &v2, const QVector3D &v3)

Detailed description

[const] bool !=(const QVector3D v1)

Description: Operator bool ::operator!=(const QVector3D &v1, const QVector3D &v2)

This is the mapping of the global operator to the instance method.

[const] QVector3D *(double vector)

Description: Operator const QVector3D ::operator*(const QVector3D &vector, double factor)

This is the mapping of the global operator to the instance method.

[const] QVector3D *(const QVector3D v1)

Description: Operator const QVector3D ::operator*(const QVector3D &v1, const QVector3D &v2)

This is the mapping of the global operator to the instance method.

QVector3D *=(double factor)

Description: Method QVector3D & QVector3D::operator*=(double factor)

QVector3D *=(const QVector3D vector)

Description: Method QVector3D & QVector3D::operator*=(const QVector3D &vector)

[const] QVector3D +(const QVector3D v1)

Description: Operator const QVector3D ::operator+(const QVector3D &v1, const QVector3D &v2)

This is the mapping of the global operator to the instance method.

QVector3D +=(const QVector3D vector)

Description: Method QVector3D & QVector3D::operator+=(const QVector3D &vector)

[const] QVector3D -(const QVector3D v1)

Description: Operator const QVector3D ::operator-(const QVector3D &v1, const QVector3D &v2)

This is the mapping of the global operator to the instance method.

[const] QVector3D -(vector)

Description: Operator const QVector3D ::operator-(const QVector3D &vector)

This is the mapping of the global operator to the instance method.

QVector3D -=(const QVector3D vector)

Description: Method QVector3D & QVector3D::operator-=(const QVector3D &vector)

[const] QVector3D /(double vector)

Description: Operator const QVector3D ::operator/(const QVector3D &vector, double divisor)

This is the mapping of the global operator to the instance method.

QVector3D /=(double divisor)

Description: Method QVector3D & QVector3D::operator/=(double divisor)

[const] bool ==(const QVector3D v1)

Description: Operator bool ::operator==(const QVector3D &v1, const QVector3D &v2)

This is the mapping of the global operator to the instance method.

[const] void assign(const QVector3D other)

Description: Assign the contents of another object to self

This method assigns the contents of another object to self. This is a deep copy that does not only copy the reference but the actual content.

void create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

[static] QVector3D crossProduct(const QVector3D v1,const QVector3D v2)

Description: Static method QVector3D QVector3D::crossProduct(const QVector3D &v1, const QVector3D &v2)

This method is static and can be called without an instance.

void destroy

Description: Explicitly destroy the object

Explicitly destroy the object on C++ side if it was owned by the Ruby interpreter. Subsequent access to this object will throw an exception. If the object is not owned by Ruby, this method will do nothing.

[const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

[const] double distanceToLine(const QVector3D point,const QVector3D direction)

Description: Method double QVector3D::distanceToLine(const QVector3D &point, const QVector3D &direction)

[const] double distanceToPlane(const QVector3D plane,const QVector3D normal)

Description: Method double QVector3D::distanceToPlane(const QVector3D &plane, const QVector3D &normal)

[const] double distanceToPlane(const QVector3D plane1,const QVector3D plane2,const QVector3D plane3)

Description: Method double QVector3D::distanceToPlane(const QVector3D &plane1, const QVector3D &plane2, const QVector3D &plane3)

[static] double dotProduct(const QVector3D v1,const QVector3D v2)

Description: Static method double QVector3D::dotProduct(const QVector3D &v1, const QVector3D &v2)

This method is static and can be called without an instance.

[const] QVector3D dup

Description: Creates a copy of self

[const] bool isNull

Description: Method bool QVector3D::isNull()

[const] bool isNull?

Description: Method bool QVector3D::isNull()

[const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

[const] double length

Description: Method double QVector3D::length()

[const] double lengthSquared

Description: Method double QVector3D::lengthSquared()

[static] new QVector3D new

Description: Constructor QVector3D::QVector3D()

This method creates an object of class QVector3D.

[static] new QVector3D new(const QPoint point)

Description: Constructor QVector3D::QVector3D(const QPoint &point)

This method creates an object of class QVector3D.

[static] new QVector3D new(const QPointF point)

Description: Constructor QVector3D::QVector3D(const QPointF &point)

This method creates an object of class QVector3D.

[static] new QVector3D new(const QVector2D vector)

Description: Constructor QVector3D::QVector3D(const QVector2D &vector)

This method creates an object of class QVector3D.

[static] new QVector3D new(const QVector4D vector)

Description: Constructor QVector3D::QVector3D(const QVector4D &vector)

This method creates an object of class QVector3D.

[static] new QVector3D new(double xpos,double ypos,double zpos)

Description: Constructor QVector3D::QVector3D(double xpos, double ypos, double zpos)

This method creates an object of class QVector3D.

[static] new QVector3D new(const QVector2D vector,double zpos)

Description: Constructor QVector3D::QVector3D(const QVector2D &vector, double zpos)

This method creates an object of class QVector3D.

[static] QVector3D normal(const QVector3D v1,const QVector3D v2)

Description: Static method QVector3D QVector3D::normal(const QVector3D &v1, const QVector3D &v2)

This method is static and can be called without an instance.

[static] QVector3D normal(const QVector3D v1,const QVector3D v2,const QVector3D v3)

Description: Static method QVector3D QVector3D::normal(const QVector3D &v1, const QVector3D &v2, const QVector3D &v3)

This method is static and can be called without an instance.

void normalize

Description: Method void QVector3D::normalize()

[const] QVector3D normalized

Description: Method QVector3D QVector3D::normalized()

void setX(double x)

Description: Method void QVector3D::setX(double x)

void setY(double y)

Description: Method void QVector3D::setY(double y)

void setZ(double z)

Description: Method void QVector3D::setZ(double z)

[const] QPoint toPoint

Description: Method QPoint QVector3D::toPoint()

[const] QPointF toPointF

Description: Method QPointF QVector3D::toPointF()

[const] QVector2D toVector2D

Description: Method QVector2D QVector3D::toVector2D()

[const] QVector4D toVector4D

Description: Method QVector4D QVector3D::toVector4D()

[const] double x

Description: Method double QVector3D::x()

void x=(double x)

Description: Method void QVector3D::setX(double x)

[const] double y

Description: Method double QVector3D::y()

void y=(double y)

Description: Method void QVector3D::setY(double y)

[const] double z

Description: Method double QVector3D::z()

void z=(double z)

Description: Method void QVector3D::setZ(double z)