KLayout Manual: Main Index » Class Index » API reference - Class QVector4D

API reference - Class QVector4D

Notation used in Ruby API documentation

Description: Binding of QVector4D

Public constructors

new QVector4DnewConstructor QVector4D::QVector4D()
new QVector4Dnew(const QPoint point)Constructor QVector4D::QVector4D(const QPoint &point)
new QVector4Dnew(const QPointF point)Constructor QVector4D::QVector4D(const QPointF &point)
new QVector4Dnew(const QVector2D vector)Constructor QVector4D::QVector4D(const QVector2D &vector)
new QVector4Dnew(const QVector3D vector)Constructor QVector4D::QVector4D(const QVector3D &vector)
new QVector4Dnew(const QVector3D vector,
double wpos)
Constructor QVector4D::QVector4D(const QVector3D &vector, double wpos)
new QVector4Dnew(double xpos,
double ypos,
double zpos,
double wpos)
Constructor QVector4D::QVector4D(double xpos, double ypos, double zpos, double wpos)
new QVector4Dnew(const QVector2D vector,
double zpos,
double wpos)
Constructor QVector4D::QVector4D(const QVector2D &vector, double zpos, double wpos)

Public methods

[const]bool!=(const QVector4D v1)Operator bool ::operator!=(const QVector4D &v1, const QVector4D &v2)
[const]QVector4D*(double vector)Operator const QVector4D ::operator*(const QVector4D &vector, double factor)
[const]QVector4D*(const QVector4D v1)Operator const QVector4D ::operator*(const QVector4D &v1, const QVector4D &v2)
QVector4D*=(double factor)Method QVector4D & QVector4D::operator*=(double factor)
QVector4D*=(const QVector4D vector)Method QVector4D & QVector4D::operator*=(const QVector4D &vector)
[const]QVector4D+(const QVector4D v1)Operator const QVector4D ::operator+(const QVector4D &v1, const QVector4D &v2)
QVector4D+=(const QVector4D vector)Method QVector4D & QVector4D::operator+=(const QVector4D &vector)
[const]QVector4D-(const QVector4D v1)Operator const QVector4D ::operator-(const QVector4D &v1, const QVector4D &v2)
[const]QVector4D-(vector)Operator const QVector4D ::operator-(const QVector4D &vector)
QVector4D-=(const QVector4D vector)Method QVector4D & QVector4D::operator-=(const QVector4D &vector)
[const]QVector4D/(double vector)Operator const QVector4D ::operator/(const QVector4D &vector, double divisor)
QVector4D/=(double divisor)Method QVector4D & QVector4D::operator/=(double divisor)
[const]bool==(const QVector4D v1)Operator bool ::operator==(const QVector4D &v1, const QVector4D &v2)
[const]voidassign(const QVector4D other)Assign the contents of another object to self
voidcreateEnsures the C++ object is created
voiddestroyExplicitly destroy the object
[const]booldestroyed?Returns a value indicating whether the object was already destroyed
[const]QVector4DdupCreates a copy of self
[const]boolisNullMethod bool QVector4D::isNull()
[const]boolisNull?Method bool QVector4D::isNull()
[const]boolis_const_object?Returns a value indicating whether the reference is a const reference
[const]doublelengthMethod double QVector4D::length()
[const]doublelengthSquaredMethod double QVector4D::lengthSquared()
voidnormalizeMethod void QVector4D::normalize()
[const]QVector4DnormalizedMethod QVector4D QVector4D::normalized()
voidsetW(double w)Method void QVector4D::setW(double w)
voidsetX(double x)Method void QVector4D::setX(double x)
voidsetY(double y)Method void QVector4D::setY(double y)
voidsetZ(double z)Method void QVector4D::setZ(double z)
[const]QPointtoPointMethod QPoint QVector4D::toPoint()
[const]QPointFtoPointFMethod QPointF QVector4D::toPointF()
[const]QVector2DtoVector2DMethod QVector2D QVector4D::toVector2D()
[const]QVector2DtoVector2DAffineMethod QVector2D QVector4D::toVector2DAffine()
[const]QVector3DtoVector3DMethod QVector3D QVector4D::toVector3D()
[const]QVector3DtoVector3DAffineMethod QVector3D QVector4D::toVector3DAffine()
[const]doublewMethod double QVector4D::w()
voidw=(double w)Method void QVector4D::setW(double w)
[const]doublexMethod double QVector4D::x()
voidx=(double x)Method void QVector4D::setX(double x)
[const]doubleyMethod double QVector4D::y()
voidy=(double y)Method void QVector4D::setY(double y)
[const]doublezMethod double QVector4D::z()
voidz=(double z)Method void QVector4D::setZ(double z)

Public static methods and constants

doubledotProduct(const QVector4D v1,
const QVector4D v2)
Static method double QVector4D::dotProduct(const QVector4D &v1, const QVector4D &v2)

Detailed description

[const] bool !=(const QVector4D v1)

Description: Operator bool ::operator!=(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

[const] QVector4D *(double vector)

Description: Operator const QVector4D ::operator*(const QVector4D &vector, double factor)

This is the mapping of the global operator to the instance method.

[const] QVector4D *(const QVector4D v1)

Description: Operator const QVector4D ::operator*(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

QVector4D *=(double factor)

Description: Method QVector4D & QVector4D::operator*=(double factor)

QVector4D *=(const QVector4D vector)

Description: Method QVector4D & QVector4D::operator*=(const QVector4D &vector)

[const] QVector4D +(const QVector4D v1)

Description: Operator const QVector4D ::operator+(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

QVector4D +=(const QVector4D vector)

Description: Method QVector4D & QVector4D::operator+=(const QVector4D &vector)

[const] QVector4D -(const QVector4D v1)

Description: Operator const QVector4D ::operator-(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

[const] QVector4D -(vector)

Description: Operator const QVector4D ::operator-(const QVector4D &vector)

This is the mapping of the global operator to the instance method.

QVector4D -=(const QVector4D vector)

Description: Method QVector4D & QVector4D::operator-=(const QVector4D &vector)

[const] QVector4D /(double vector)

Description: Operator const QVector4D ::operator/(const QVector4D &vector, double divisor)

This is the mapping of the global operator to the instance method.

QVector4D /=(double divisor)

Description: Method QVector4D & QVector4D::operator/=(double divisor)

[const] bool ==(const QVector4D v1)

Description: Operator bool ::operator==(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

[const] void assign(const QVector4D other)

Description: Assign the contents of another object to self

This method assigns the contents of another object to self. This is a deep copy that does not only copy the reference but the actual content.

void create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

void destroy

Description: Explicitly destroy the object

Explicitly destroy the object on C++ side if it was owned by the Ruby interpreter. Subsequent access to this object will throw an exception. If the object is not owned by Ruby, this method will do nothing.

[const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

[static] double dotProduct(const QVector4D v1,const QVector4D v2)

Description: Static method double QVector4D::dotProduct(const QVector4D &v1, const QVector4D &v2)

This method is static and can be called without an instance.

[const] QVector4D dup

Description: Creates a copy of self

[const] bool isNull

Description: Method bool QVector4D::isNull()

[const] bool isNull?

Description: Method bool QVector4D::isNull()

[const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

[const] double length

Description: Method double QVector4D::length()

[const] double lengthSquared

Description: Method double QVector4D::lengthSquared()

[static] new QVector4D new

Description: Constructor QVector4D::QVector4D()

This method creates an object of class QVector4D.

[static] new QVector4D new(const QPoint point)

Description: Constructor QVector4D::QVector4D(const QPoint &point)

This method creates an object of class QVector4D.

[static] new QVector4D new(const QPointF point)

Description: Constructor QVector4D::QVector4D(const QPointF &point)

This method creates an object of class QVector4D.

[static] new QVector4D new(const QVector2D vector)

Description: Constructor QVector4D::QVector4D(const QVector2D &vector)

This method creates an object of class QVector4D.

[static] new QVector4D new(const QVector3D vector)

Description: Constructor QVector4D::QVector4D(const QVector3D &vector)

This method creates an object of class QVector4D.

[static] new QVector4D new(const QVector3D vector,double wpos)

Description: Constructor QVector4D::QVector4D(const QVector3D &vector, double wpos)

This method creates an object of class QVector4D.

[static] new QVector4D new(double xpos,double ypos,double zpos,double wpos)

Description: Constructor QVector4D::QVector4D(double xpos, double ypos, double zpos, double wpos)

This method creates an object of class QVector4D.

[static] new QVector4D new(const QVector2D vector,double zpos,double wpos)

Description: Constructor QVector4D::QVector4D(const QVector2D &vector, double zpos, double wpos)

This method creates an object of class QVector4D.

void normalize

Description: Method void QVector4D::normalize()

[const] QVector4D normalized

Description: Method QVector4D QVector4D::normalized()

void setW(double w)

Description: Method void QVector4D::setW(double w)

void setX(double x)

Description: Method void QVector4D::setX(double x)

void setY(double y)

Description: Method void QVector4D::setY(double y)

void setZ(double z)

Description: Method void QVector4D::setZ(double z)

[const] QPoint toPoint

Description: Method QPoint QVector4D::toPoint()

[const] QPointF toPointF

Description: Method QPointF QVector4D::toPointF()

[const] QVector2D toVector2D

Description: Method QVector2D QVector4D::toVector2D()

[const] QVector2D toVector2DAffine

Description: Method QVector2D QVector4D::toVector2DAffine()

[const] QVector3D toVector3D

Description: Method QVector3D QVector4D::toVector3D()

[const] QVector3D toVector3DAffine

Description: Method QVector3D QVector4D::toVector3DAffine()

[const] double w

Description: Method double QVector4D::w()

void w=(double w)

Description: Method void QVector4D::setW(double w)

[const] double x

Description: Method double QVector4D::x()

void x=(double x)

Description: Method void QVector4D::setX(double x)

[const] double y

Description: Method double QVector4D::y()

void y=(double y)

Description: Method void QVector4D::setY(double y)

[const] double z

Description: Method double QVector4D::z()

void z=(double z)

Description: Method void QVector4D::setZ(double z)